yugioh warrior monsters

Cannot be destroyed by battle with an Xyz Monster. Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. If it's a Spell Card, send it to the Graveyard. This card cannot be Normal Summoned or Set. Blade Knight and Celtic Guardian. FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. You can only use each effect of "Neo-Space Connector" once per turn. When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your deck to the graveyard. If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If you do, you cannot conduct your Battle Phase for the rest of this turn. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can only use this effect of "Amazoness Spy" once per turn. When this card is Summoned: Change it to Defense Position. If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. 1 "Blackwing" Tuner + 1 or more "Blackwing" non-Tuner monsters. You can only use this effect of "Amazoness Princess" once per turn. When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". Edit. When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand. During your Main Phase: You can send the top 2 cards of your Deck to the Graveyard, then, if any "Lightsworn" monsters were sent to the Graveyard by this effect, this card gains 200 ATK until the end of your opponent's next turn. This card is treated as a Normal Monster while face-up on the field. You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. Cannot be Normal Summoned or Set. This card cannot be destroyed by battle with a monster that has 1900 or more ATK. When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. You can only Special Summon "U.A. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect. 1) are Level 4, you can Special Summon this card (from your hand). If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. His greatest challenge is keeping the hot tempers of his men under control. If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can destroy 1 monster your opponent controls. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If a "Noble Arms" Equip Spell becomes equipped to ths card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summons monsters for the rest of this turn, except "Noble Knight" monsters. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn. You can only use each effect of "Rush Warrior" once per turn. If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck. This is a list of Warrior-Type monsters. You can only use each effect of "Infernoble Knight - Roland" once per turn. When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card. During your opponent’s turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material. Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. You can remove from play 1 Spell Card from your Graveyard to Special Summon this card. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. Yugioh warrior decks come with numerous monsters with special abilities. Elemental HERO Avian + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman", 1 "Elemental HERO" monster + 1 DARK monster, Elemental HERO Avian + "Elemental HERO Burstinatrix", Elemental HERO Neos + "Neo-Spacian Flare Scarab". You can only use this effect of "Gouki Ringtrainer" once per turn. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. You can only use each of the following effects of "Gouki Guts" once per turn. "Flame Manipulator + "Masaki the Legendary Swordsman". Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level. When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. Joey Wheeler might be known for his iconic Red-Eyes Black Dragon card, but the Yu-Gi-Oh! Dreadnought Dunker". Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. FLIP: Select 1 Trap Card on the field and destroy it. During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". His Static Shockwave cuts off the path of villainy. WARRIORS, 4th Opening, Yu-Gi-Oh Duel Monsters, lyrics,song lyrics,music lyrics,lyric songs,lyric search,words to song,song words,anime music,megumi hayashibara lyric While the king is away, this queen protects his throne with a mighty defense. You can only Special Summon "U.A. 2 or more (max 5) Level 4 Warrior-Type monsters, 2 or more "Number" Xyz Monsters, with the same Rank, that have Xyz Material, 2 Xyz Monsters with the same Rank, except "Number" monsters, 3 "Number" Xyz Monsters with the same Rank. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck. The Warrior: he will give you an item (although I am not sure..but it could be seeds which raise a particular stat..more info on this in the future) after you successfully defeat the monsters. Allure Queen monsters on your side of the field cannot be selected as an attack target. Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. Unknown to her, the dragons burned and trampled her village, once displaced from their den. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand. This card must be in face-up Defense Position to activate and to resolve this effect. When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand. Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field. Rival Rebounder" once per turn this way. Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects: While this Flip Summoned card is face-up on the field, it gains 3500 ATK. Yugioh Dragon Cards Yugioh Dragons Yu Gi Oh Resident Evil Custom Yugioh Cards Yugioh Decks Pokemon Dragon Yugioh Monsters Yugioh Collection … Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. You can only use this effect of "Extraceratops" once per turn. Scrap Shark + Scrap Factory + Scrap Golem. You can only use this effect of "Crusadia Arboria" once per turn. (Quick Effect): You can banish 1 "S-Force" card from your hand; return this card to the hand, and if you do, Special Summon 1 "S-Force" monster from your Deck in Defense Position, except "S-Force Rappa Chiyomaru". You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK. You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. (They can only gain this effect once per turn.). Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard. You can Special Summon this card (from your hand) by returning 1 "U.A." If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. You can only use this effect of "Noble Knight Eachtar" once per turn. This card gains the following effect, based on the number of counters on it. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it. If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly. Warrior monsters in our database. You can Normal Summon this card without Tributing, but its original ATK becomes 1800. While you control a Level 11 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. You can only use this effect once per turn. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Battlin' Boxer Shadow" once per turn. If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". Once per turn, when this face-up card on the field changes its battle position: You can send 1 WATER monster from your Deck to the Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. You can only use this effect of "Beginning Knight" once per turn. 19. When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. Blockbacker". A high-ranking Igknight warrior. You can only use each effect of "Immortal Phoenix Gearfried" once per turn. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. 1-16 of 143 results for "Warrior Tuner Type Monsters" ... YuGiOh 5D's 2008 Starter Deck English "Junk Warrior" Synchro Monster Deck [Toy] 4.4 out of 5 stars 37. If this card is Special Summoned: You can activate 1 of these effects. During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn. Cannot attack the turn it is Special Summoned. If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn. This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Must be Ritual Summoned without using "Nekroz of Brionac", and cannot be Special Summonedby other ways. Cannot be Normal Summoned/Set. Elemental HERO Neos + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole", Elemental HERO Neos + "Neo-Spacian Marine Dolphin", Elemental HERO Bubbleman + "Elemental HERO Avian", Elemental HERO Bubbleman + "Elemental HERO Clayman", "Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther", Elemental HERO Wildheart + "Elemental HERO Necroshade". You can Special Summon this card (from your hand) by returning 1 "U.A." This card cannot declare an attack during the turn this effect is activated. 1 OCG/TCG Warrior-Type support cards 2 Anime Warrior-Type support cards 3 Manga Warrior-Type support cards 4 All Warrior-Type support cards This is a list of Warrior-Type support cards. You can only use this effect of "Destiny HERO - Drilldark" once per turn. (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. View Yu-Gi-Oh! This card cannot attack the turn you activate this effect. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY. You can only use each effect of "Destiny HERO - Drawhand" once per turn. All Warrior-Type monsters you control gain 400 ATK. monster you control to the hand, except "U.A. Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. Elemental Hero Neos + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. When this face-up Attack Position card is targeted for an attack: Draw 1 card. An axe-wielding monster of tremendous strength and agility. Each of your opponent's monsters in the same column as one of your "S-Force" monsters can only target that monster for attacks. You can Tribute this card to Special Summon 1 "The Creator" from your hand. Add 1 "HERO" monster from your Deck to your hand. Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. Soldiers equipped with state-of-the-art weaponry to face unknown creatures. If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. When this card is Normal Summoned, Trap Cards cannot be activated. You must control a Beast-Type "Madolche" monster to activate and resolve this effect. Elemental HERO Sparkman + "Elemental HERO Bladedge". Once per turn, during your End Phase, you can select and Special Summon 1 "Ice Barrier" monster from your Graveyard, except "General Gantala of the Ice Barrier". This card is Level 4 while in face-up Defense Position. monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. His battle-charge is a force to be reckoned with. All RIGHTS RESERVED. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand. If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. Junk Synchron + 1 or more non-Tuner monsters. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn. Defense Position: Inflict 800 damage to your opponent. If this card destroys an opponent's monster by battle, it can attack once again in a row. ), 2 Effect Monsters (Warrior and/or Machine), including a Tuner. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. You can only use each effect of "Zubababancho Gagagacoat" once per turn. When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position. You can only use each effect of "Vision HERO Gravito" once per turn. See more ideas about yugioh, warrior, yugioh monsters. After damage calculation, when this card destroys a monster by battle. Yugioh Official Card Game Duel Monsters Premium Pack 2021 1 Box PSL limited JP. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect). Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. This Token cannot be Tributed for a Tribute Summon. Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. Her ambition is merciless, and strikes fear in the hearts of her enemies. Once per turn, this face-up Attack Position card cannot be destroyed by battle. Once, while this card is in the Graveyard, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand without Tributes. If the selected card is Set, pick up and look at the card. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. Many have fallen victim to this lunar warrior's crescent pike. An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His loyalty is to justice, his duty to protect the weak. FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. Forming a formidable collection equipped with the best cards can be slow and time-consuming. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. You can only use each effect of "Morpheus, the Dream Mirror Black Knight" once per turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step. If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand). If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. When this effect is applied, the card is immediately destroyed at the end of the turn. Millennium Shield is an awesome defensive warrior monster, one tribute is all that’s needed to get a monster that will stall your opponent for a few turns. 5: Once per turn: You can destroy all cards your opponent controls. Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. If this card attacked an opponent's monster, after damage calculation: Destroy that monster during the 5th End Phase after the attack. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. You can only use this effect of "Knight Day Grepher" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects; (Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap's effects. If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. If this card is Special Summoned: You can target 1 "T.G." During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone. You can only use this effect of "Gouki Suprex" once per turn. At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation). You can only use the effect of "Battlin' Boxer Counterpunch" once per turn. The Six Samurai are supported from the shadows by this silent and mysterious warrior. If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). You may one day seek to create a Warrior deck devoid of archetypes, a collection of your best warriors all in one place. Once per turn, the original ATK of this card can be doubled. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. A vicious creature that has decapitated numerous enemy monsters. Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." This Defense Position card cannot be destroyed by battle. Must first be Special Summoned (from your hand) by Tributing 1 Level 1 "Flower Cardian" monster, except "Flower Cardian Pine with Crane". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters, "Dual Avatar Fists - Yuhi" + 2 "Dual Avatar" monsters, "Dual Avatar Feet - Kokoku" + 2 "Dual Avatar" monsters. Only 20 left in stock - … When a face-up monster you control is targeted for an attack: You can change the target to this card. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be destroyed by card effects. This card cannot be destroyed by battle. If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. If you control another monster, this card cannot attack. This effect can only be used once while this card is face-up on the field. You must control this card in face-up Defense Position to activate and to resolve this effect. If this card is Special Summoned: You can Normal Summon 1 "Noble Knight" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Noble Knight" monsters. Target 1 monster on the field: banish that target face-up. This card cannot attack the turn you activate this effect. When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. This effect can only be used once while this card is face-up on the field. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. Here are some of the best Warrior monsters to add to your deck's arsenal. For a Spell or Trap Card, you take 500 damage. If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. You can only use this effect of "Tenma the Sky Star" once per turn. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle. Elemental HERO Clayman + "Elemental HERO Burstinatrix". You cannot Normal Summon this monster. You can only use this effect of "Masked HERO Anki" once per turn. You can only Special Summon "U.A. Twin-Sword Marauder is an absolute beast, it rips through defense position monsters and deals heavy damage, especially when equipped with ATK boosting equip spell cards. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step. Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; add 1 "Elementsaber" or "Elemental Lord" monster from your Deck to your hand, except "Elementsaber Makani". This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). If a player would take damage from a battle involving this card, they gain that much LP, instead. When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. (A monster can only be equipped with 1 Union Monster at a time. If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. You can only use each effect of "Vision HERO Faris" once per turn. At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated.
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